Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Evolution

Create creatures and let them evolve to see how they master various tasks. · By Keiwan

Community

New topic
267
Topics

Recent updates

3.1 Update - Wings
9
16
A new update is here and it contains a lot of exciting and long-requested new features! Wings 🪶 You can now select bones and then turn them into wings These...
2 files
Evolution 3.0 - This is a big update!
6
16
I‘m incredibly excited to announce that the update I have been working on (for more than a year now) is finally finished. A huge thank you to everybody who ha...
3 files
267 topics · Next page · Previous page · First page
Topic
Last post
StickyFAQ
I created an FAQ page with answers to the most commonly asked questions about "Evolution": keiwando.com/evolution/faq/
started by Keiwan Mar 28, 2019
5 replies
4,088 views
If you have any features you would like to see in a future version of this simulator you can post your suggestions here...
started by Keiwan May 06, 2018 Last page
259 replies
25,876 views
Hey everybody! I've been really enjoying seeing all the different creature designs you've come up with, so I decided to...
started by Keiwan Nov 19, 2017 Last page
122 replies
47,700 views
I saw there were a number of questions, here in the community, about the neural net that forms the "brain" of each creat...
started by J-Reis Apr 05, 2019
2 replies
9,151 views
if you do this, joint--bone--joint | muscle | joint--bone--joint it can literally do almost anything .
started by rainbow quartz 2.0 Jan 07, 2020
4 replies
1,977 views
Lol
started by Niko2008 Apr 01, 2020
1 reply
462 views
I watched the same 3 blue 1 brown series mentioned in the FAQ last year and have been obsessed ever since. Love this app...
started by drbretto Apr 24, 2020
5 replies
564 views
started by boarg May 05, 2020
2 replies
455 views
Comrade! I've noticed your Linux package holds a tag "untested". As ubuntu user, I'd be more than happy to contribute to...
started by lesley-zore Apr 07, 2020
1 reply
258 views
Formado por linhas e que ao longo do tempo aumenta o seu tamanho demonstrando a evolução.
started by Felipe Shiotuqui Mar 31, 2020
352 views
No replies yet
Like a normal
started by Champion 1 Mar 19, 2020
286 views
No replies yet
Would someone give me a little hand here? I decided to re-download the game after the 3.0 update (I had it before bu del...
started by Cthuloso Feb 15, 2020
248 views
No replies yet
日本人集まれ🇯🇵!
started by IAMJAPANESE Jan 03, 2020
364 views
No replies yet
I play on a Macbook and when I try to click the settings button the game crashes.
started by HowardDz7l Nov 24, 2019
744 views
No replies yet
I made this so anyone with tips or tricks for making good creatures can tell others :)
started by Imabot15 Oct 28, 2019
1 reply
1,028 views
Hi everybody! I have 2 main questions related to this creature. I made it from a cheetah skeleton. It has 4 legs. The...
started by Blitzgrutel Nov 01, 2019
12 replies
1,032 views
In some other people gifs i have seen that it says things on the side like fitness and m/s and so on. I have downloaded...
started by Imabot15 Oct 25, 2019
2 replies
537 views
Is there any way to copy and paste in mobile? Or any controls to make building easier?
started by mikedaris@yahoo.com Oct 02, 2019
248 views
No replies yet
I'm guessing the outputs of the network was 1 output for each muscle which could be either expanding or contracting. How...
started by Jorge Sep 25, 2019
356 views
No replies yet
When making creatures, i wish they could have brains to deposit information like... run then jump, like robot commands...
started by Peter_2009 Aug 23, 2019
396 views
No replies yet
my frogrunner, aka frog runner, is a remake, actually very better, of the "frogger", it runs really fast after gen. 6, a...
started by Peter_2009 Aug 23, 2019
458 views
No replies yet
How to find out the number of output without starting evolution and not counting manually?
started by zelk12 Aug 21, 2019
266 views
No replies yet
456 views
No replies yet