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Evolution

Create creatures and let them evolve to see how they master various tasks. 路 By Keiwan

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Recent updates

3.1 Update - Wings
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A new update is here and it contains a lot of exciting and long-requested new features! Wings 馃 You can now select bones and then turn them into wings These...
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Evolution 3.0 - This is a big update!
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I鈥榤 incredibly excited to announce that the update I have been working on (for more than a year now) is finally finished. A huge thank you to everybody who ha...
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StickyFAQ
I created an FAQ page with answers to the most commonly asked questions about "Evolution": keiwando.com/evolution/faq/
started by Keiwan Mar 28, 2019
4 replies
3,645 views
If you have any features you would like to see in a future version of this simulator you can post your suggestions here...
started by Keiwan May 06, 2018 Last page
248 replies
23,133 views
Hey everybody! I've been really enjoying seeing all the different creature designs you've come up with, so I decided to...
started by Keiwan Nov 19, 2017 Last page
122 replies
45,102 views
I saw there were a number of questions, here in the community, about the neural net that forms the "brain" of each creat...
started by J-Reis Apr 05, 2019
2 replies
8,489 views
It would be neat to have markers on the ground to see how far the creature is going, and perhaps even add a tiny line fo...
started by Kezeal May 05, 2018
260 views
No replies yet
As the title says. Right now, in the game I cant find any way to pan when creating my creature. So it would help a ton t...
started by Keus May 05, 2018
3 replies
384 views
It says I need "Evolution_Data," Clearly this was hard for me because I downloaded for 2.00$ please resolve this problem...
started by Levi_Taylor May 04, 2018
2 replies
400 views
I made a creature that goes about 4 m/s, but the average human runs at about 3.6 m/s, yet my creature looks like its goi...
started by FistingJamboree May 04, 2018
3 replies
301 views
Maybe show how far your creature has run/ jumped so we can try and beat our previous score! :D
started by DerpinItUp May 04, 2018
2 replies
249 views
238 views
No replies yet
Basically what the title says. Making complex creatures are hard when your trying to see how long the back leg has to be...
started by FistingJamboree May 04, 2018
210 views
No replies yet
A scenario whereby the following applies: - Terrain variation - Food appears, creatures need to eat food to not die, foo...
started by Hawkingn May 02, 2018
2 replies
455 views
So right now, whenever I connect 2 or more bones with only a m uscle, and the 2 or more bones arent connected in any oth...
started by Keus May 01, 2018
4 replies
506 views
Can you please find a way for Zucc to download this on Zucc's computer. Zucc uses Dell.
started by Zucc Prime May 01, 2018
4 replies
416 views
i have a number of small questions, 1. Where are simulations saved? 2. Could we get some more information on what info i...
started by mrcalzon02 Apr 28, 2018
2 replies
1,301 views
Right now theres a problem with bipedal designs and that is that you have to be realy lucky to achieve walking. There sh...
started by SimonK. May 01, 2018
1 reply
514 views
Hiya, Great game , I understand the concept but was wondering if there could be a option to connect the muscles to joint...
started by Tanshi Apr 27, 2018
4 replies
1,718 views
Hello! I really like your simulator, but the language barrier prevents before the end to understand what and where to en...
started by Andrey PvGSYqgkwmJN Feb 02, 2018
1 reply
356 views
Hello, Would it be doable to build the game for Linux systems too ? Thanks for considering
started by Tchey Jan 16, 2018
3 replies
601 views
Is there a code? If not I will develop something similar and publish it on gihub. Maybe a simulation with multiple Creat...
started by neoexpert Apr 20, 2018
277 views
No replies yet
the game wasn't starting, and the console said: this.decompress is not a function
started by smv Mar 29, 2018
436 views
No replies yet
I was looking through the gifs website and noticed a lot of people could view certain stats like fitness percentage , av...
started by evenman27 Mar 06, 2018
2 replies
1,008 views
I made a creature that is now on gen 40, but only simulates for half a second. I want to change the simulation time so I...
started by gridzbispudvetch Feb 28, 2018
1 reply
466 views
I set the neural net to have 100 nodes in the middle layer. I then accidentally set it to have 25 layers, which made it...
started by Alfakle Aug 30, 2017
6 replies
686 views